gzip/lib/inflate.js

409 lines
11 KiB
JavaScript

import zlib_inflate from './zlib/inflate.js'
import { flattenChunks } from './utils/common.js'
import { string2buf, utf8border, buf2string } from './utils/strings.js'
import msg from './zlib/messages.js'
import ZStream from './zlib/zstream.js'
import GZheader from './zlib/gzheader.js'
const toString = Object.prototype.toString
/* Public constants ==========================================================*/
/* ===========================================================================*/
import {
Z_NO_FLUSH,
Z_FINISH,
Z_OK,
Z_STREAM_END,
Z_NEED_DICT,
Z_STREAM_ERROR,
Z_DATA_ERROR,
Z_MEM_ERROR
} from './zlib/constants.js'
/* ===========================================================================*/
/**
* class Inflate
*
* Generic JS-style wrapper for zlib calls. If you don't need
* streaming behaviour - use more simple functions: [[inflate]]
* and [[inflateRaw]].
**/
/* internal
* inflate.chunks -> Array
*
* Chunks of output data, if [[Inflate#onData]] not overridden.
**/
/**
* Inflate.result -> Uint8Array|String
*
* Uncompressed result, generated by default [[Inflate#onData]]
* and [[Inflate#onEnd]] handlers. Filled after you push last chunk
* (call [[Inflate#push]] with `Z_FINISH` / `true` param).
**/
/**
* Inflate.err -> Number
*
* Error code after inflate finished. 0 (Z_OK) on success.
* Should be checked if broken data possible.
**/
/**
* Inflate.msg -> String
*
* Error message, if [[Inflate.err]] != 0
**/
/**
* new Inflate(options)
* - options (Object): zlib inflate options.
*
* Creates new inflator instance with specified params. Throws exception
* on bad params. Supported options:
*
* - `windowBits`
* - `dictionary`
*
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
* for more information on these.
*
* Additional options, for internal needs:
*
* - `chunkSize` - size of generated data chunks (16K by default)
* - `raw` (Boolean) - do raw inflate
* - `to` (String) - if equal to 'string', then result will be converted
* from utf8 to utf16 (javascript) string. When string output requested,
* chunk length can differ from `chunkSize`, depending on content.
*
* By default, when no options set, autodetect deflate/gzip data format via
* wrapper header.
*
* ##### Example:
*
* ```javascript
* const pako from 'pako')
* const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
* const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
*
* const inflate = new pako.Inflate({ level: 3});
*
* inflate.push(chunk1, false);
* inflate.push(chunk2, true); // true -> last chunk
*
* if (inflate.err) { throw new Error(inflate.err); }
*
* console.log(inflate.result);
* ```
**/
function Inflate(options) {
this.options = Object.assign(
{
chunkSize: 1024 * 64,
windowBits: 15,
to: ''
},
options || {}
)
const opt = this.options
// Force window size for `raw` data, if not set directly,
// because we have no header for autodetect.
if (opt.raw && opt.windowBits >= 0 && opt.windowBits < 16) {
opt.windowBits = -opt.windowBits
if (opt.windowBits === 0) {
opt.windowBits = -15
}
}
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
if (
opt.windowBits >= 0 &&
opt.windowBits < 16 &&
!(options && options.windowBits)
) {
opt.windowBits += 32
}
// Gzip header has no info about windows size, we can do autodetect only
// for deflate. So, if window size not set, force it to max when gzip possible
if (opt.windowBits > 15 && opt.windowBits < 48) {
// bit 3 (16) -> gzipped data
// bit 4 (32) -> autodetect gzip/deflate
if ((opt.windowBits & 15) === 0) {
opt.windowBits |= 15
}
}
this.err = 0 // error code, if happens (0 = Z_OK)
this.msg = '' // error message
this.ended = false // used to avoid multiple onEnd() calls
this.chunks = [] // chunks of compressed data
this.strm = new ZStream()
this.strm.avail_out = 0
let status = zlib_inflate.inflateInit2(this.strm, opt.windowBits)
if (status !== Z_OK) {
throw new Error(msg[status])
}
this.header = new GZheader()
zlib_inflate.inflateGetHeader(this.strm, this.header)
// Setup dictionary
if (opt.dictionary) {
// Convert data if needed
if (typeof opt.dictionary === 'string') {
opt.dictionary = string2buf(opt.dictionary)
} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
opt.dictionary = new Uint8Array(opt.dictionary)
}
if (opt.raw) {
//In raw mode we need to set the dictionary early
status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary)
if (status !== Z_OK) {
throw new Error(msg[status])
}
}
}
}
/**
* Inflate#push(data[, flush_mode]) -> Boolean
* - data (Uint8Array|ArrayBuffer): input data
* - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE
* flush modes. See constants. Skipped or `false` means Z_NO_FLUSH,
* `true` means Z_FINISH.
*
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
* new output chunks. Returns `true` on success. If end of stream detected,
* [[Inflate#onEnd]] will be called.
*
* `flush_mode` is not needed for normal operation, because end of stream
* detected automatically. You may try to use it for advanced things, but
* this functionality was not tested.
*
* On fail call [[Inflate#onEnd]] with error code and return false.
*
* ##### Example
*
* ```javascript
* push(chunk, false); // push one of data chunks
* ...
* push(chunk, true); // push last chunk
* ```
**/
Inflate.prototype.push = function (data, flush_mode) {
const strm = this.strm
const chunkSize = this.options.chunkSize
const dictionary = this.options.dictionary
let status, _flush_mode, last_avail_out
if (this.ended) return false
if (flush_mode === ~~flush_mode) _flush_mode = flush_mode
else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH
// Convert data if needed
if (toString.call(data) === '[object ArrayBuffer]') {
strm.input = new Uint8Array(data)
} else {
strm.input = data
}
strm.next_in = 0
strm.avail_in = strm.input.length
for (;;) {
if (strm.avail_out === 0) {
strm.output = new Uint8Array(chunkSize)
strm.next_out = 0
strm.avail_out = chunkSize
}
status = zlib_inflate.inflate(strm, _flush_mode)
if (status === Z_NEED_DICT && dictionary) {
status = zlib_inflate.inflateSetDictionary(strm, dictionary)
if (status === Z_OK) {
status = zlib_inflate.inflate(strm, _flush_mode)
} else if (status === Z_DATA_ERROR) {
// Replace code with more verbose
status = Z_NEED_DICT
}
}
// Skip snyc markers if more data follows and not raw mode
while (
strm.avail_in > 0 &&
status === Z_STREAM_END &&
strm.state.wrap > 0 &&
data[strm.next_in] !== 0
) {
zlib_inflate.inflateReset(strm)
status = zlib_inflate.inflate(strm, _flush_mode)
}
switch (status) {
case Z_STREAM_ERROR:
case Z_DATA_ERROR:
case Z_NEED_DICT:
case Z_MEM_ERROR:
this.onEnd(status)
this.ended = true
return false
}
// Remember real `avail_out` value, because we may patch out buffer content
// to align utf8 strings boundaries.
last_avail_out = strm.avail_out
if (strm.next_out) {
if (strm.avail_out === 0 || status === Z_STREAM_END) {
if (this.options.to === 'string') {
let next_out_utf8 = utf8border(strm.output, strm.next_out)
let tail = strm.next_out - next_out_utf8
let utf8str = buf2string(strm.output, next_out_utf8)
// move tail & realign counters
strm.next_out = tail
strm.avail_out = chunkSize - tail
if (tail)
strm.output.set(
strm.output.subarray(next_out_utf8, next_out_utf8 + tail),
0
)
this.onData(utf8str)
} else {
this.onData(
strm.output.length === strm.next_out
? strm.output
: strm.output.subarray(0, strm.next_out)
)
}
}
}
// Must repeat iteration if out buffer is full
if (status === Z_OK && last_avail_out === 0) continue
// Finalize if end of stream reached.
if (status === Z_STREAM_END) {
status = zlib_inflate.inflateEnd(this.strm)
this.onEnd(status)
this.ended = true
return true
}
if (strm.avail_in === 0) break
}
return true
}
/**
* Inflate#onData(chunk) -> Void
* - chunk (Uint8Array|String): output data. When string output requested,
* each chunk will be string.
*
* By default, stores data blocks in `chunks[]` property and glue
* those in `onEnd`. Override this handler, if you need another behaviour.
**/
Inflate.prototype.onData = function (chunk) {
this.chunks.push(chunk)
}
/**
* Inflate#onEnd(status) -> Void
* - status (Number): inflate status. 0 (Z_OK) on success,
* other if not.
*
* Called either after you tell inflate that the input stream is
* complete (Z_FINISH). By default - join collected chunks,
* free memory and fill `results` / `err` properties.
**/
Inflate.prototype.onEnd = function (status) {
// On success - join
if (status === Z_OK) {
if (this.options.to === 'string') {
this.result = this.chunks.join('')
} else {
this.result = flattenChunks(this.chunks)
}
}
this.chunks = []
this.err = status
this.msg = this.strm.msg
}
/**
* inflate(data[, options]) -> Uint8Array|String
* - data (Uint8Array|ArrayBuffer): input data to decompress.
* - options (Object): zlib inflate options.
*
* Decompress `data` with inflate/ungzip and `options`. Autodetect
* format via wrapper header by default. That's why we don't provide
* separate `ungzip` method.
*
* Supported options are:
*
* - windowBits
*
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
* for more information.
*
* Sugar (options):
*
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
* negative windowBits implicitly.
* - `to` (String) - if equal to 'string', then result will be converted
* from utf8 to utf16 (javascript) string. When string output requested,
* chunk length can differ from `chunkSize`, depending on content.
*
*
* ##### Example:
*
* ```javascript
* const pako from 'pako');
* const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9]));
* let output;
*
* try {
* output = pako.inflate(input);
* } catch (err) {
* console.log(err);
* }
* ```
**/
function ungzip(input, options) {
const inflator = new Inflate(options)
inflator.push(input)
// That will never happens, if you don't cheat with options :)
if (inflator.err) throw inflator.msg || msg[inflator.err]
return inflator.result
}
/**
* ungzip(data[, options]) -> Uint8Array|String
* - data (Uint8Array|ArrayBuffer): input data to decompress.
* - options (Object): zlib inflate options.
*
* Just shortcut to [[inflate]], because it autodetects format
* by header.content. Done for convenience.
**/
export { ungzip }
浏览器端的gzip库, fork于pako, 仅调整语法为esm, 并只保留gzip的导出。
JavaScript 100%