2024-03-05 13:02:24 +08:00
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// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import eve from './eve.js'
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import { Snap, SnapElement, Paper, Fragment } from './svg.js'
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import { $ } from './utils.js'
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import { parseColor } from './lib/color.js'
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let elproto = SnapElement.prototype,
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rgurl = /^\s*url\((.+)\)/,
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Str = String
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Snap.filter = {}
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eve.on('snap.util.getattr.filter', function () {
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eve.stop()
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let p = $(this.node, 'filter')
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if (p) {
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let match = Str(p).match(rgurl)
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return match && Snap.select(match[1])
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}
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})
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eve.on('snap.util.attr.filter', function (value) {
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if (value instanceof SnapElement && value.type == 'filter') {
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eve.stop()
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let id = value.node.id
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if (!id) {
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$(value.node, { id: value.id })
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id = value.id
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}
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$(this.node, {
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filter: Snap.url(id)
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})
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}
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if (!value || value == 'none') {
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eve.stop()
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this.node.removeAttribute('filter')
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}
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})
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/*\
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* Snap.filter.blur
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[ method ]
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**
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* Returns an SVG markup string for the blur filter
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**
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- x (number) amount of horizontal blur, in pixels
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- y (number) #optional amount of vertical blur, in pixels
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= (string) filter representation
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> Usage
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| let f = paper.filter(Snap.filter.blur(5, 10)),
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| c = paper.circle(10, 10, 10).attr({
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| filter: f
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| });
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\*/
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Snap.filter.blur = function (x, y) {
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if (x == null) {
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x = 2
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}
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let def = y == null ? x : [x, y]
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return `<feGaussianBlur stdDeviation="${def}"/>`
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}
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Snap.filter.blur.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.shadow
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[ method ]
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**
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* Returns an SVG markup string for the shadow filter
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**
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- dx (number) #optional horizontal shift of the shadow, in pixels
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- dy (number) #optional vertical shift of the shadow, in pixels
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- blur (number) #optional amount of blur
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- color (string) #optional color of the shadow
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- opacity (number) #optional `0..1` opacity of the shadow
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* or
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- dx (number) #optional horizontal shift of the shadow, in pixels
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- dy (number) #optional vertical shift of the shadow, in pixels
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- color (string) #optional color of the shadow
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- opacity (number) #optional `0..1` opacity of the shadow
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* which makes blur default to `4`. Or
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- dx (number) #optional horizontal shift of the shadow, in pixels
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- dy (number) #optional vertical shift of the shadow, in pixels
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- opacity (number) #optional `0..1` opacity of the shadow
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= (string) filter representation
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> Usage
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| let f = paper.filter(Snap.filter.shadow(0, 2, .3)),
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| c = paper.circle(10, 10, 10).attr({
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| filter: f
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| });
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\*/
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Snap.filter.shadow = function (dx, dy, blur, color, opacity) {
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if (opacity == null) {
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if (color == null) {
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opacity = blur
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blur = 4
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color = '#000'
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} else {
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opacity = color
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color = blur
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blur = 4
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}
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}
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if (blur == null) {
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blur = 4
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}
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if (opacity == null) {
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opacity = 1
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}
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if (dx == null) {
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dx = 0
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dy = 2
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}
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if (dy == null) {
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dy = dx
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}
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color = parseColor(color)
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return `<feGaussianBlur in="SourceAlpha" stdDeviation="${blur}"/><feOffset dx="${dx}" dy="${dy}" result="offsetblur"/><feFlood flood-color="${color}"/><feComposite in2="offsetblur" operator="in"/><feComponentTransfer><feFuncA type="linear" slope="${opacity}"/></feComponentTransfer><feMerge><feMergeNode/><feMergeNode in="SourceGraphic"/></feMerge>`
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}
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Snap.filter.shadow.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.grayscale
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[ method ]
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**
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* Returns an SVG markup string for the grayscale filter
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**
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- amount (number) amount of filter (`0..1`)
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= (string) filter representation
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\*/
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Snap.filter.grayscale = function (amount) {
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if (amount == null) {
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amount = 1
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}
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let a = 0.2126 + 0.7874 * (1 - amount)
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let b = 0.7152 - 0.7152 * (1 - amount)
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let c = 0.0722 - 0.0722 * (1 - amount)
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let d = 0.2126 - 0.2126 * (1 - amount)
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let e = 0.7152 + 0.2848 * (1 - amount)
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let f = 0.0722 - 0.0722 * (1 - amount)
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let g = 0.2126 - 0.2126 * (1 - amount)
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let h = 0.0722 + 0.9278 * (1 - amount)
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return `<feColorMatrix type="matrix" values="${a} ${b} ${c} 0 0 ${d} ${e} ${f} 0 0 ${g} ${b} ${h} 0 0 0 0 0 1 0"/>`
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}
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Snap.filter.grayscale.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.sepia
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[ method ]
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**
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* Returns an SVG markup string for the sepia filter
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**
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- amount (number) amount of filter (`0..1`)
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= (string) filter representation
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\*/
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Snap.filter.sepia = function (amount) {
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if (amount == null) {
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amount = 1
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}
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let a = 0.393 + 0.607 * (1 - amount)
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let b = 0.769 - 0.769 * (1 - amount)
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let c = 0.189 - 0.189 * (1 - amount)
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let d = 0.349 - 0.349 * (1 - amount)
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let e = 0.686 + 0.314 * (1 - amount)
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let f = 0.168 - 0.168 * (1 - amount)
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let g = 0.272 - 0.272 * (1 - amount)
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let h = 0.534 - 0.534 * (1 - amount)
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let i = 0.131 + 0.869 * (1 - amount)
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return `<feColorMatrix type="matrix" values="${a} ${b} ${c} 0 0 ${d} ${e} ${f} 0 0 ${g} ${h} ${i} 0 0 0 0 0 1 0"/>`
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}
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Snap.filter.sepia.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.saturate
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[ method ]
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**
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* Returns an SVG markup string for the saturate filter
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**
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- amount (number) amount of filter (`0..1`)
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= (string) filter representation
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\*/
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Snap.filter.saturate = function (amount) {
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if (amount == null) {
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amount = 1
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}
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return `<feColorMatrix type="saturate" values="${1 - amount}"/>`
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}
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Snap.filter.saturate.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.hueRotate
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[ method ]
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**
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* Returns an SVG markup string for the hue-rotate filter
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**
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- angle (number) angle of rotation
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= (string) filter representation
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\*/
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Snap.filter.hueRotate = function (angle) {
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angle = angle || 0
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return `<feColorMatrix type="hueRotate" values="${angle}"/>`
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}
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Snap.filter.hueRotate.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.invert
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[ method ]
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**
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* Returns an SVG markup string for the invert filter
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**
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- amount (number) amount of filter (`0..1`)
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= (string) filter representation
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\*/
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Snap.filter.invert = function (amount) {
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if (amount == null) {
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amount = 1
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}
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// <feColorMatrix type="matrix" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0" color-interpolation-filters="sRGB"/>
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return `<feComponentTransfer><feFuncR type="table" tableValues="${amount} ${
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1 - amount
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}"/><feFuncG type="table" tableValues="${amount} ${
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1 - amount
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}"/><feFuncB type="table" tableValues="${amount} ${
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1 - amount
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}"/></feComponentTransfer>`
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}
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Snap.filter.invert.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.brightness
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[ method ]
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**
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* Returns an SVG markup string for the brightness filter
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**
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- amount (number) amount of filter (`0..1`)
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= (string) filter representation
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\*/
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Snap.filter.brightness = function (amount) {
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if (amount == null) {
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amount = 1
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}
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return `<feComponentTransfer><feFuncR type="linear" slope="${amount}"/><feFuncG type="linear" slope="${amount}"/><feFuncB type="linear" slope="${amount}"/></feComponentTransfer>`
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}
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Snap.filter.brightness.toString = function () {
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return this()
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}
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/*\
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* Snap.filter.contrast
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[ method ]
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**
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* Returns an SVG markup string for the contrast filter
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**
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- amount (number) amount of filter (`0..1`)
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= (string) filter representation
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\*/
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Snap.filter.contrast = function (amount) {
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if (amount == null) {
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amount = 1
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}
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let amount2 = 0.5 - amount / 2
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return `<feComponentTransfer><feFuncR type="linear" slope="${amount}" intercept="${amount2}"/><feFuncG type="linear" slope="${amount}" intercept="${amount2}"/><feFuncB type="linear" slope="${amount}" intercept="${amount2}"/></feComponentTransfer>`
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}
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Snap.filter.contrast.toString = function () {
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return this()
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}
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