update
parent
c714af4a11
commit
d9eff8e338
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@ -54,11 +54,9 @@ eve.on('snap.util.attr', function (val) {
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})(-10)
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eve.on('snap.util.equal', function (name, b) {
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let A,
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B,
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a = String(this.attr(name) || ''),
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el = this,
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bplus = String(b).match(reAddon)
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let a = String(this.attr(name) || '')
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let bplus = String(b).match(reAddon)
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if (bplus) {
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eve.stop()
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let unit = bplus[3] || '',
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151
src/mina.js
151
src/mina.js
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@ -1,18 +1,10 @@
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// Copyright (c) 2017 Adobe Systems Incorporated. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* {}
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* @author yutent<yutent.io@gmail.com>
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* @date 2024/03/08 10:20:25
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*/
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import eve from './eve.js'
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import { Snap } from './svg.js'
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import { uuid } from './utils.js'
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let animations = {},
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@ -127,74 +119,71 @@ let animations = {},
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a.update()
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}
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requestID = len ? requestAnimFrame(frame) : false
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},
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/*\
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* mina
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[ method ]
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**
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* Generic animation of numbers
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**
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- a (number) start _slave_ number
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- A (number) end _slave_ number
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- b (number) start _master_ number (start time in general case)
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- B (number) end _master_ number (end time in general case)
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- get (function) getter of _master_ number (see @mina.time)
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- set (function) setter of _slave_ number
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- easing (function) #optional easing function, default is @mina.linear
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= (object) animation descriptor
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o {
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o id (string) animation id,
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o start (number) start _slave_ number,
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o end (number) end _slave_ number,
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o b (number) start _master_ number,
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o s (number) animation status (0..1),
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o dur (number) animation duration,
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o spd (number) animation speed,
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o get (function) getter of _master_ number (see @mina.time),
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o set (function) setter of _slave_ number,
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o easing (function) easing function, default is @mina.linear,
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o status (function) status getter/setter,
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o speed (function) speed getter/setter,
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o duration (function) duration getter/setter,
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o stop (function) animation stopper
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o pause (function) pauses the animation
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o resume (function) resumes the animation
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o update (function) calles setter with the right value of the animation
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o }
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\*/
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mina = function (a, A, b, B, get, set, easing) {
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let anim = {
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id: uuid('M'),
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start: a,
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end: A,
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b: b,
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s: 0,
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dur: B - b,
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spd: 1,
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get: get,
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set: set,
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easing: easing || mina.linear,
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status: sta,
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speed: speed,
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duration: duration,
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stop: stopit,
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pause: pause,
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resume: resume,
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update: update
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}
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animations[anim.id] = anim
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let len = 0,
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i
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for (i in animations)
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if (animations.hasOwnProperty(i)) {
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len++
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if (len == 2) {
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break
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}
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}
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len == 1 && frame()
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return anim
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}
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/***
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* Generic animation of numbers
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**
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* a (number) start _slave_ number
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* A (number) end _slave_ number
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* b (number) start _master_ number (start time in general case)
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* B (number) end _master_ number (end time in general case)
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* get (function) getter of _master_ number (see @mina.time)
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* set (function) setter of _slave_ number
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* easing (function) #optional easing function, default is @mina.linear
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= (object) animation descriptor
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{
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id (string) animation id,
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start (number) start _slave_ number,
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end (number) end _slave_ number,
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b (number) start _master_ number,
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s (number) animation status (0..1),
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dur (number) animation duration,
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spd (number) animation speed,
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get (function) getter of _master_ number (see @mina.time),
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set (function) setter of _slave_ number,
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easing (function) easing function, default is @mina.linear,
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status (function) status getter/setter,
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speed (function) speed getter/setter,
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duration (function) duration getter/setter,
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stop (function) animation stopper
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pause (function) pauses the animation
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resume (function) resumes the animation
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update (function) calles setter with the right value of the animation
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}
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*/
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export const mina = function (a, A, b, B, get, set, easing) {
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let anim = {
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id: uuid('M'),
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start: a,
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end: A,
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b: b,
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s: 0,
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dur: B - b,
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spd: 1,
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get: get,
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set: set,
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easing: easing || mina.linear,
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status: sta,
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speed: speed,
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duration: duration,
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stop: stopit,
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pause: pause,
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resume: resume,
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update: update
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}
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animations[anim.id] = anim
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let len = 0,
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i
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for (i in animations)
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if (animations.hasOwnProperty(i)) {
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len++
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if (len == 2) {
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break
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}
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}
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len == 1 && frame()
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return anim
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}
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/*\
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* mina.time
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[ method ]
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332
src/mouse.js
332
src/mouse.js
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@ -12,7 +12,7 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import eve from './eve.js'
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import { Snap, SnapElement, Paper } from './svg.js'
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import { Snap, SnapElement } from './svg.js'
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import { is } from './utils.js'
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import { doc, win } from './lib/constants.js'
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@ -169,287 +169,62 @@ let elproto = SnapElement.prototype,
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}
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drag = []
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}
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/*\
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* SnapElement.click
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[ method ]
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**
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* Adds a click event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.unclick
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[ method ]
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**
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* Removes a click event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.dblclick
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[ method ]
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**
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* Adds a double click event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.undblclick
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[ method ]
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**
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* Removes a double click event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.mousedown
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[ method ]
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**
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* Adds a mousedown event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.unmousedown
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[ method ]
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**
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* Removes a mousedown event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.mousemove
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[ method ]
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**
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* Adds a mousemove event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.unmousemove
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[ method ]
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**
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* Removes a mousemove event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.mouseout
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[ method ]
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**
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* Adds a mouseout event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.unmouseout
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[ method ]
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**
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* Removes a mouseout event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.mouseover
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[ method ]
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**
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* Adds a mouseover event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.unmouseover
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[ method ]
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**
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* Removes a mouseover event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.mouseup
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[ method ]
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**
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* Adds a mouseup event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.unmouseup
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[ method ]
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**
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* Removes a mouseup event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.touchstart
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[ method ]
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**
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* Adds a touchstart event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.untouchstart
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[ method ]
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**
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* Removes a touchstart event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.touchmove
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[ method ]
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**
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* Adds a touchmove event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.untouchmove
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[ method ]
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**
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* Removes a touchmove event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.touchend
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[ method ]
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**
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* Adds a touchend event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.untouchend
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[ method ]
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**
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* Removes a touchend event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.touchcancel
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[ method ]
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**
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* Adds a touchcancel event handler to the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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/*\
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* SnapElement.untouchcancel
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[ method ]
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**
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* Removes a touchcancel event handler from the element
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- handler (function) handler for the event
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= (object) @SnapElement
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\*/
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for (let i = events.length; i--; ) {
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;(function (eventName) {
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Snap[eventName] = elproto[eventName] = function (fn, scope) {
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if (is(fn, 'function')) {
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this.events = this.events || []
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this.events.push({
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name: eventName,
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f: fn,
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unbind: addEvent(this.node || document, eventName, fn, scope || this)
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})
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} else {
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for (let i = 0, ii = this.events.length; i < ii; i++)
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if (this.events[i].name == eventName) {
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try {
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this.events[i].f.call(this)
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} catch (e) {}
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}
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}
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return this
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}
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Snap['un' + eventName] = elproto['un' + eventName] = function (fn) {
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let events = this.events || [],
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l = events.length
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while (l--)
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if (events[l].name == eventName && (events[l].f == fn || !fn)) {
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events[l].unbind()
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events.splice(l, 1)
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!events.length && delete this.events
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return this
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let eventName = events[i]
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Snap[eventName] = elproto[eventName] = function (fn, scope) {
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if (is(fn, 'function')) {
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this.events = this.events || []
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this.events.push({
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name: eventName,
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f: fn,
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unbind: addEvent(this.node || document, eventName, fn, scope || this)
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})
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} else {
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for (let i = 0, ii = this.events.length; i < ii; i++)
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if (this.events[i].name == eventName) {
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try {
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this.events[i].f.call(this)
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} catch (e) {}
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}
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return this
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}
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})(events[i])
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return this
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}
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Snap['un' + eventName] = elproto['un' + eventName] = function (fn) {
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let events = this.events || [],
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l = events.length
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while (l--)
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if (events[l].name == eventName && (events[l].f == fn || !fn)) {
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events[l].unbind()
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events.splice(l, 1)
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!events.length && delete this.events
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return this
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}
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return this
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}
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}
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/*\
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* SnapElement.hover
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[ method ]
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**
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* Adds hover event handlers to the element
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- f_in (function) handler for hover in
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- f_out (function) handler for hover out
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- icontext (object) #optional context for hover in handler
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- ocontext (object) #optional context for hover out handler
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= (object) @SnapElement
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\*/
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/***
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* Adds hover event handlers to the element
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* f_in (function) handler for hover in
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* f_out (function) handler for hover out
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* icontext (object) #optional context for hover in handler
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* ocontext (object) #optional context for hover out handler
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*/
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elproto.hover = function (f_in, f_out, scope_in, scope_out) {
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return this.mouseover(f_in, scope_in).mouseout(f_out, scope_out || scope_in)
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}
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/*\
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* SnapElement.unhover
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[ method ]
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**
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* Removes hover event handlers from the element
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- f_in (function) handler for hover in
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- f_out (function) handler for hover out
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= (object) @SnapElement
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\*/
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/**
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* Removes hover event handlers from the element
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* f_in (function) handler for hover in
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* f_out (function) handler for hover out
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*/
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elproto.unhover = function (f_in, f_out) {
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return this.unmouseover(f_in).unmouseout(f_out)
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}
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let draggable = []
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// SIERRA unclear what _context_ refers to for starting, ending, moving the drag gesture.
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// SIERRA SnapElement.drag(): _x position of the mouse_: Where are the x/y values offset from?
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// SIERRA SnapElement.drag(): much of this member's doc appears to be duplicated for some reason.
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// SIERRA Unclear about this sentence: _Additionally following drag events will be triggered: drag.start.<id> on start, drag.end.<id> on end and drag.move.<id> on every move._ Is there a global _drag_ object to which you can assign handlers keyed by an element's id?
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/*\
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* SnapElement.drag
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[ method ]
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**
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* Adds event handlers for an element's drag gesture
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**
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- onmove (function) handler for moving
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- onstart (function) handler for drag start
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- onend (function) handler for drag end
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- mcontext (object) #optional context for moving handler
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- scontext (object) #optional context for drag start handler
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- econtext (object) #optional context for drag end handler
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* Additionaly following `drag` events are triggered: `drag.start.<id>` on start,
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* `drag.end.<id>` on end and `drag.move.<id>` on every move. When element is dragged over another element
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* `drag.over.<id>` fires as well.
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*
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* Start event and start handler are called in specified context or in context of the element with following parameters:
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o x (number) x position of the mouse
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o y (number) y position of the mouse
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o event (object) DOM event object
|
||||
* Move event and move handler are called in specified context or in context of the element with following parameters:
|
||||
o dx (number) shift by x from the start point
|
||||
o dy (number) shift by y from the start point
|
||||
o x (number) x position of the mouse
|
||||
o y (number) y position of the mouse
|
||||
o event (object) DOM event object
|
||||
* End event and end handler are called in specified context or in context of the element with following parameters:
|
||||
o event (object) DOM event object
|
||||
= (object) @SnapElement
|
||||
\*/
|
||||
|
||||
elproto.drag = function (
|
||||
onmove,
|
||||
onstart,
|
||||
|
@ -498,22 +273,7 @@ elproto.drag = function (
|
|||
el.mousedown(init)
|
||||
return el
|
||||
}
|
||||
/*
|
||||
* SnapElement.onDragOver
|
||||
[ method ]
|
||||
**
|
||||
* Shortcut to assign event handler for `drag.over.<id>` event, where `id` is the element's `id` (see @SnapElement.id)
|
||||
- f (function) handler for event, first argument would be the element you are dragging over
|
||||
\*/
|
||||
// elproto.onDragOver = function (f) {
|
||||
// f ? eve.on("snap.drag.over." + this.id, f) : eve.unbind("snap.drag.over." + this.id);
|
||||
// };
|
||||
/*\
|
||||
* SnapElement.undrag
|
||||
[ method ]
|
||||
**
|
||||
* Removes all drag event handlers from the given element
|
||||
\*/
|
||||
|
||||
elproto.undrag = function () {
|
||||
let i = draggable.length
|
||||
while (i--)
|
||||
|
|
47
src/paper.js
47
src/paper.js
|
@ -14,27 +14,19 @@ let proto = Paper.prototype
|
|||
// gradients
|
||||
;(function () {
|
||||
// gradients' helpers
|
||||
/*\
|
||||
* SnapElement.stops
|
||||
[ method ]
|
||||
**
|
||||
* Only for gradients!
|
||||
* Returns array of gradient stops elements.
|
||||
= (array) the stops array.
|
||||
\*/
|
||||
/**
|
||||
* Only for gradients!
|
||||
* Returns array of gradient stops elements.
|
||||
*/
|
||||
function Gstops() {
|
||||
return this.selectAll('stop')
|
||||
}
|
||||
/*\
|
||||
* SnapElement.addStop
|
||||
[ method ]
|
||||
**
|
||||
* Only for gradients!
|
||||
* Adds another stop to the gradient.
|
||||
- color (string) stops color
|
||||
- offset (number) stops offset 0..100
|
||||
= (object) gradient element
|
||||
\*/
|
||||
/**
|
||||
* Only for gradients!
|
||||
* Adds another stop to the gradient.
|
||||
* color (string) stops color
|
||||
* offset (number) stops offset 0..100
|
||||
*/
|
||||
function GaddStop(color, offset) {
|
||||
let stop = $('stop'),
|
||||
attr = {
|
||||
|
@ -75,17 +67,14 @@ let proto = Paper.prototype
|
|||
return Snap._.box(cx - r, cy - r, r * 2, r * 2)
|
||||
}
|
||||
}
|
||||
/*\
|
||||
* SnapElement.setStops
|
||||
[ method ]
|
||||
**
|
||||
* Only for gradients!
|
||||
* Updates stops of the gradient based on passed gradient descriptor. See @Ppaer.gradient
|
||||
- str (string) gradient descriptor part after `()`.
|
||||
= (object) gradient element
|
||||
| let g = paper.gradient("l(0, 0, 1, 1)#000-#f00-#fff");
|
||||
| g.setStops("#fff-#000-#f00-#fc0");
|
||||
\*/
|
||||
/**
|
||||
* Only for gradients!
|
||||
* Updates stops of the gradient based on passed gradient descriptor. See @Ppaer.gradient
|
||||
- str (string) gradient descriptor part after `()`.
|
||||
= (object) gradient element
|
||||
| let g = paper.gradient("l(0, 0, 1, 1)#000-#f00-#fff");
|
||||
| g.setStops("#fff-#000-#f00-#fc0");
|
||||
*/
|
||||
function GsetStops(str) {
|
||||
let grad = str,
|
||||
stops = this.stops()
|
||||
|
|
512
src/path.js
512
src/path.js
|
@ -1,29 +1,21 @@
|
|||
// Copyright (c) 2013 Adobe Systems Incorporated. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
import { Snap, SnapElement, Paper, Fragment, unit2px } from './svg.js'
|
||||
/**
|
||||
* {}
|
||||
* @author yutent<yutent.io@gmail.com>
|
||||
* @date 2024/03/08 10:57:37
|
||||
*/
|
||||
|
||||
import { Snap, SnapElement, unit2px } from './svg.js'
|
||||
import { is, clone, cacher } from './utils.js'
|
||||
|
||||
let elproto = SnapElement.prototype,
|
||||
has = 'hasOwnProperty',
|
||||
p2s = /,?([a-z]),?/gi,
|
||||
toFloat = parseFloat,
|
||||
math = Math,
|
||||
PI = math.PI,
|
||||
mmin = math.min,
|
||||
mmax = math.max,
|
||||
pow = math.pow,
|
||||
abs = math.abs
|
||||
PI = Math.PI,
|
||||
mmin = Math.min,
|
||||
mmax = Math.max,
|
||||
pow = Math.pow,
|
||||
abs = Math.abs
|
||||
|
||||
function paths(ps) {
|
||||
let p = (paths.ps = paths.ps || {})
|
||||
if (p[ps]) {
|
||||
|
@ -34,11 +26,12 @@ function paths(ps) {
|
|||
}
|
||||
}
|
||||
setTimeout(function () {
|
||||
for (let key in p)
|
||||
for (let key in p) {
|
||||
if (p[has](key) && key != ps) {
|
||||
p[key].sleep--
|
||||
!p[key].sleep && delete p[key]
|
||||
}
|
||||
}
|
||||
})
|
||||
return p[ps]
|
||||
}
|
||||
|
@ -63,9 +56,9 @@ function box(x, y, width, height) {
|
|||
y2: y + height,
|
||||
cx: x + width / 2,
|
||||
cy: y + height / 2,
|
||||
r1: math.min(width, height) / 2,
|
||||
r2: math.max(width, height) / 2,
|
||||
r0: math.sqrt(width * width + height * height) / 2,
|
||||
r1: Math.min(width, height) / 2,
|
||||
r2: Math.max(width, height) / 2,
|
||||
r0: Math.sqrt(width * width + height * height) / 2,
|
||||
path: rectPath(x, y, width, height),
|
||||
vb: [x, y, width, height].join(' ')
|
||||
}
|
||||
|
@ -221,7 +214,7 @@ function findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
|
|||
ay = t1 * p1y + t * c1y,
|
||||
cx = t1 * c2x + t * p2x,
|
||||
cy = t1 * c2y + t * p2y,
|
||||
alpha = 90 - (math.atan2(mx - nx, my - ny) * 180) / PI
|
||||
alpha = 90 - (Math.atan2(mx - nx, my - ny) * 180) / PI
|
||||
// (mx > nx || my < ny) && (alpha += 180);
|
||||
return {
|
||||
x: x,
|
||||
|
@ -297,7 +290,7 @@ function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) {
|
|||
xbase = base3(ct, x1, x2, x3, x4),
|
||||
ybase = base3(ct, y1, y2, y3, y4),
|
||||
comb = xbase * xbase + ybase * ybase
|
||||
sum += Cvalues[i] * math.sqrt(comb)
|
||||
sum += Cvalues[i] * Math.sqrt(comb)
|
||||
}
|
||||
return z2 * sum
|
||||
}
|
||||
|
@ -863,15 +856,15 @@ function a2c(
|
|||
y2,
|
||||
recursive
|
||||
) {
|
||||
// for more information of where this math came from visit:
|
||||
// for more information of where this Math came from visit:
|
||||
// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
|
||||
let _120 = (PI * 120) / 180,
|
||||
rad = (PI / 180) * (+angle || 0),
|
||||
res = [],
|
||||
xy,
|
||||
rotate = cacher(function (x, y, rad) {
|
||||
let X = x * math.cos(rad) - y * math.sin(rad),
|
||||
Y = x * math.sin(rad) + y * math.cos(rad)
|
||||
let X = x * Math.cos(rad) - y * Math.sin(rad),
|
||||
Y = x * Math.sin(rad) + y * Math.cos(rad)
|
||||
return { x: X, y: Y }
|
||||
})
|
||||
if (!rx || !ry) {
|
||||
|
@ -884,13 +877,13 @@ function a2c(
|
|||
xy = rotate(x2, y2, -rad)
|
||||
x2 = xy.x
|
||||
y2 = xy.y
|
||||
let cos = math.cos((PI / 180) * angle),
|
||||
sin = math.sin((PI / 180) * angle),
|
||||
let cos = Math.cos((PI / 180) * angle),
|
||||
sin = Math.sin((PI / 180) * angle),
|
||||
x = (x1 - x2) / 2,
|
||||
y = (y1 - y2) / 2
|
||||
let h = (x * x) / (rx * rx) + (y * y) / (ry * ry)
|
||||
if (h > 1) {
|
||||
h = math.sqrt(h)
|
||||
h = Math.sqrt(h)
|
||||
rx = h * rx
|
||||
ry = h * ry
|
||||
}
|
||||
|
@ -898,7 +891,7 @@ function a2c(
|
|||
ry2 = ry * ry,
|
||||
k =
|
||||
(large_arc_flag == sweep_flag ? -1 : 1) *
|
||||
math.sqrt(
|
||||
Math.sqrt(
|
||||
abs(
|
||||
(rx2 * ry2 - rx2 * y * y - ry2 * x * x) /
|
||||
(rx2 * y * y + ry2 * x * x)
|
||||
|
@ -906,8 +899,8 @@ function a2c(
|
|||
),
|
||||
cx = (k * rx * y) / ry + (x1 + x2) / 2,
|
||||
cy = (k * -ry * x) / rx + (y1 + y2) / 2,
|
||||
f1 = math.asin(((y1 - cy) / ry).toFixed(9)),
|
||||
f2 = math.asin(((y2 - cy) / ry).toFixed(9))
|
||||
f1 = Math.asin(((y1 - cy) / ry).toFixed(9)),
|
||||
f2 = Math.asin(((y2 - cy) / ry).toFixed(9))
|
||||
|
||||
f1 = x1 < cx ? PI - f1 : f1
|
||||
f2 = x2 < cx ? PI - f2 : f2
|
||||
|
@ -931,8 +924,8 @@ function a2c(
|
|||
x2old = x2,
|
||||
y2old = y2
|
||||
f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1)
|
||||
x2 = cx + rx * math.cos(f2)
|
||||
y2 = cy + ry * math.sin(f2)
|
||||
x2 = cx + rx * Math.cos(f2)
|
||||
y2 = cy + ry * Math.sin(f2)
|
||||
res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [
|
||||
f2,
|
||||
f2old,
|
||||
|
@ -941,11 +934,11 @@ function a2c(
|
|||
])
|
||||
}
|
||||
df = f2 - f1
|
||||
let c1 = math.cos(f1),
|
||||
s1 = math.sin(f1),
|
||||
c2 = math.cos(f2),
|
||||
s2 = math.sin(f2),
|
||||
t = math.tan(df / 4),
|
||||
let c1 = Math.cos(f1),
|
||||
s1 = Math.sin(f1),
|
||||
c2 = Math.cos(f2),
|
||||
s2 = Math.sin(f2),
|
||||
t = Math.tan(df / 4),
|
||||
hx = (4 / 3) * rx * t,
|
||||
hy = (4 / 3) * ry * t,
|
||||
m1 = [x1, y1],
|
||||
|
@ -1020,7 +1013,7 @@ function curveDim(x0, y0, x1, y1, x2, y2, x3, y3) {
|
|||
continue
|
||||
}
|
||||
b2ac = b * b - 4 * c * a
|
||||
sqrtb2ac = math.sqrt(b2ac)
|
||||
sqrtb2ac = Math.sqrt(b2ac)
|
||||
if (b2ac < 0) {
|
||||
continue
|
||||
}
|
||||
|
@ -1199,10 +1192,10 @@ function path2curve(path, path2) {
|
|||
seg2len = p2 && seg2.length
|
||||
attrs.x = seg[seglen - 2]
|
||||
attrs.y = seg[seglen - 1]
|
||||
attrs.bx = toFloat(seg[seglen - 4]) || attrs.x
|
||||
attrs.by = toFloat(seg[seglen - 3]) || attrs.y
|
||||
attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x)
|
||||
attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y)
|
||||
attrs.bx = +seg[seglen - 4] || attrs.x
|
||||
attrs.by = +seg[seglen - 3] || attrs.y
|
||||
attrs2.bx = p2 && (+seg2[seg2len - 4] || attrs2.x)
|
||||
attrs2.by = p2 && (+seg2[seg2len - 3] || attrs2.y)
|
||||
attrs2.x = p2 && seg2[seg2len - 2]
|
||||
attrs2.y = p2 && seg2[seg2len - 1]
|
||||
}
|
||||
|
@ -1272,46 +1265,36 @@ function catmullRom2bezier(crp, z) {
|
|||
// export
|
||||
Snap.path = paths
|
||||
|
||||
/*\
|
||||
* Snap.path.getTotalLength
|
||||
[ method ]
|
||||
**
|
||||
* Returns the length of the given path in pixels
|
||||
**
|
||||
- path (string) SVG path string
|
||||
**
|
||||
= (number) length
|
||||
\*/
|
||||
/**
|
||||
* Returns the length of the given path in pixels
|
||||
**
|
||||
* path (string) SVG path string
|
||||
**
|
||||
*/
|
||||
Snap.path.getTotalLength = getTotalLength
|
||||
/*\
|
||||
* Snap.path.getPointAtLength
|
||||
[ method ]
|
||||
**
|
||||
* Returns the coordinates of the point located at the given length along the given path
|
||||
**
|
||||
- path (string) SVG path string
|
||||
- length (number) length, in pixels, from the start of the path, excluding non-rendering jumps
|
||||
**
|
||||
= (object) representation of the point:
|
||||
o {
|
||||
o x: (number) x coordinate,
|
||||
o y: (number) y coordinate,
|
||||
o alpha: (number) angle of derivative
|
||||
o }
|
||||
\*/
|
||||
/**
|
||||
* Returns the coordinates of the point located at the given length along the given path
|
||||
**
|
||||
* path (string) SVG path string
|
||||
* length (number) length, in pixels, from the start of the path, excluding non-rendering jumps
|
||||
**
|
||||
= (object) representation of the point:
|
||||
{
|
||||
x: (number) x coordinate,
|
||||
y: (number) y coordinate,
|
||||
alpha: (number) angle of derivative
|
||||
}
|
||||
*/
|
||||
Snap.path.getPointAtLength = getPointAtLength
|
||||
/*\
|
||||
* Snap.path.getSubpath
|
||||
[ method ]
|
||||
**
|
||||
* Returns the subpath of a given path between given start and end lengths
|
||||
**
|
||||
- path (string) SVG path string
|
||||
- from (number) length, in pixels, from the start of the path to the start of the segment
|
||||
- to (number) length, in pixels, from the start of the path to the end of the segment
|
||||
**
|
||||
= (string) path string definition for the segment
|
||||
\*/
|
||||
/**
|
||||
* Returns the subpath of a given path between given start and end lengths
|
||||
**
|
||||
- path (string) SVG path string
|
||||
- from (number) length, in pixels, from the start of the path to the start of the segment
|
||||
- to (number) length, in pixels, from the start of the path to the end of the segment
|
||||
**
|
||||
= (string) path string definition for the segment
|
||||
*/
|
||||
Snap.path.getSubpath = function (path, from, to) {
|
||||
if (this.getTotalLength(path) - to < 1e-6) {
|
||||
return getSubpathsAtLength(path, from).end
|
||||
|
@ -1319,133 +1302,113 @@ Snap.path.getSubpath = function (path, from, to) {
|
|||
let a = getSubpathsAtLength(path, to, 1)
|
||||
return from ? getSubpathsAtLength(a, from).end : a
|
||||
}
|
||||
/*\
|
||||
* SnapElement.getTotalLength
|
||||
[ method ]
|
||||
**
|
||||
* Returns the length of the path in pixels (only works for `path` elements)
|
||||
= (number) length
|
||||
\*/
|
||||
/**
|
||||
* Returns the length of the path in pixels (only works for `path` elements)
|
||||
= (number) length
|
||||
*/
|
||||
elproto.getTotalLength = function () {
|
||||
if (this.node.getTotalLength) {
|
||||
return this.node.getTotalLength()
|
||||
}
|
||||
}
|
||||
// SIERRA SnapElement.getPointAtLength()/SnapElement.getTotalLength(): If a <path> is broken into different segments, is the jump distance to the new coordinates set by the _M_ or _m_ commands calculated as part of the path's total length?
|
||||
/*\
|
||||
* SnapElement.getPointAtLength
|
||||
[ method ]
|
||||
**
|
||||
* Returns coordinates of the point located at the given length on the given path (only works for `path` elements)
|
||||
**
|
||||
- length (number) length, in pixels, from the start of the path, excluding non-rendering jumps
|
||||
**
|
||||
= (object) representation of the point:
|
||||
o {
|
||||
o x: (number) x coordinate,
|
||||
o y: (number) y coordinate,
|
||||
o alpha: (number) angle of derivative
|
||||
o }
|
||||
\*/
|
||||
/**
|
||||
* Returns coordinates of the point located at the given length on the given path (only works for `path` elements)
|
||||
**
|
||||
- length (number) length, in pixels, from the start of the path, excluding non-rendering jumps
|
||||
**
|
||||
= (object) representation of the point:
|
||||
{
|
||||
x: (number) x coordinate,
|
||||
y: (number) y coordinate,
|
||||
alpha: (number) angle of derivative
|
||||
}
|
||||
*/
|
||||
elproto.getPointAtLength = function (length) {
|
||||
return getPointAtLength(this.attr('d'), length)
|
||||
}
|
||||
// SIERRA SnapElement.getSubpath(): Similar to the problem for SnapElement.getPointAtLength(). Unclear how this would work for a segmented path. Overall, the concept of _subpath_ and what I'm calling a _segment_ (series of non-_M_ or _Z_ commands) is unclear.
|
||||
/*\
|
||||
* SnapElement.getSubpath
|
||||
[ method ]
|
||||
**
|
||||
* Returns subpath of a given element from given start and end lengths (only works for `path` elements)
|
||||
**
|
||||
- from (number) length, in pixels, from the start of the path to the start of the segment
|
||||
- to (number) length, in pixels, from the start of the path to the end of the segment
|
||||
**
|
||||
= (string) path string definition for the segment
|
||||
\*/
|
||||
/**
|
||||
* Returns subpath of a given element from given start and end lengths (only works for `path` elements)
|
||||
**
|
||||
- from (number) length, in pixels, from the start of the path to the start of the segment
|
||||
- to (number) length, in pixels, from the start of the path to the end of the segment
|
||||
**
|
||||
= (string) path string definition for the segment
|
||||
*/
|
||||
elproto.getSubpath = function (from, to) {
|
||||
return Snap.path.getSubpath(this.attr('d'), from, to)
|
||||
}
|
||||
Snap._.box = box
|
||||
/*\
|
||||
* Snap.path.findDotsAtSegment
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Finds dot coordinates on the given cubic beziér curve at the given t
|
||||
- p1x (number) x of the first point of the curve
|
||||
- p1y (number) y of the first point of the curve
|
||||
- c1x (number) x of the first anchor of the curve
|
||||
- c1y (number) y of the first anchor of the curve
|
||||
- c2x (number) x of the second anchor of the curve
|
||||
- c2y (number) y of the second anchor of the curve
|
||||
- p2x (number) x of the second point of the curve
|
||||
- p2y (number) y of the second point of the curve
|
||||
- t (number) position on the curve (0..1)
|
||||
= (object) point information in format:
|
||||
o {
|
||||
o x: (number) x coordinate of the point,
|
||||
o y: (number) y coordinate of the point,
|
||||
o m: {
|
||||
o x: (number) x coordinate of the left anchor,
|
||||
o y: (number) y coordinate of the left anchor
|
||||
o },
|
||||
o n: {
|
||||
o x: (number) x coordinate of the right anchor,
|
||||
o y: (number) y coordinate of the right anchor
|
||||
o },
|
||||
o start: {
|
||||
o x: (number) x coordinate of the start of the curve,
|
||||
o y: (number) y coordinate of the start of the curve
|
||||
o },
|
||||
o end: {
|
||||
o x: (number) x coordinate of the end of the curve,
|
||||
o y: (number) y coordinate of the end of the curve
|
||||
o },
|
||||
o alpha: (number) angle of the curve derivative at the point
|
||||
o }
|
||||
\*/
|
||||
/**
|
||||
* Utility method
|
||||
**
|
||||
* Finds dot coordinates on the given cubic beziér curve at the given t
|
||||
- p1x (number) x of the first point of the curve
|
||||
- p1y (number) y of the first point of the curve
|
||||
- c1x (number) x of the first anchor of the curve
|
||||
- c1y (number) y of the first anchor of the curve
|
||||
- c2x (number) x of the second anchor of the curve
|
||||
- c2y (number) y of the second anchor of the curve
|
||||
- p2x (number) x of the second point of the curve
|
||||
- p2y (number) y of the second point of the curve
|
||||
- t (number) position on the curve (0..1)
|
||||
= (object) point information in format:
|
||||
{
|
||||
x: (number) x coordinate of the point,
|
||||
y: (number) y coordinate of the point,
|
||||
m: {
|
||||
x: (number) x coordinate of the left anchor,
|
||||
y: (number) y coordinate of the left anchor
|
||||
},
|
||||
n: {
|
||||
x: (number) x coordinate of the right anchor,
|
||||
y: (number) y coordinate of the right anchor
|
||||
},
|
||||
start: {
|
||||
x: (number) x coordinate of the start of the curve,
|
||||
y: (number) y coordinate of the start of the curve
|
||||
},
|
||||
end: {
|
||||
x: (number) x coordinate of the end of the curve,
|
||||
y: (number) y coordinate of the end of the curve
|
||||
},
|
||||
alpha: (number) angle of the curve derivative at the point
|
||||
}
|
||||
*/
|
||||
Snap.path.findDotsAtSegment = findDotsAtSegment
|
||||
/*\
|
||||
* Snap.path.bezierBBox
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Returns the bounding box of a given cubic beziér curve
|
||||
- p1x (number) x of the first point of the curve
|
||||
- p1y (number) y of the first point of the curve
|
||||
- c1x (number) x of the first anchor of the curve
|
||||
- c1y (number) y of the first anchor of the curve
|
||||
- c2x (number) x of the second anchor of the curve
|
||||
- c2y (number) y of the second anchor of the curve
|
||||
- p2x (number) x of the second point of the curve
|
||||
- p2y (number) y of the second point of the curve
|
||||
* or
|
||||
- bez (array) array of six points for beziér curve
|
||||
= (object) bounding box
|
||||
o {
|
||||
o x: (number) x coordinate of the left top point of the box,
|
||||
o y: (number) y coordinate of the left top point of the box,
|
||||
o x2: (number) x coordinate of the right bottom point of the box,
|
||||
o y2: (number) y coordinate of the right bottom point of the box,
|
||||
o width: (number) width of the box,
|
||||
o height: (number) height of the box
|
||||
o }
|
||||
\*/
|
||||
/**
|
||||
**
|
||||
* Returns the bounding box of a given cubic beziér curve
|
||||
- p1x (number) x of the first point of the curve
|
||||
- p1y (number) y of the first point of the curve
|
||||
- c1x (number) x of the first anchor of the curve
|
||||
- c1y (number) y of the first anchor of the curve
|
||||
- c2x (number) x of the second anchor of the curve
|
||||
- c2y (number) y of the second anchor of the curve
|
||||
- p2x (number) x of the second point of the curve
|
||||
- p2y (number) y of the second point of the curve
|
||||
* or
|
||||
- bez (array) array of six points for beziér curve
|
||||
= (object) bounding box
|
||||
o {
|
||||
o x: (number) x coordinate of the left top point of the box,
|
||||
o y: (number) y coordinate of the left top point of the box,
|
||||
o x2: (number) x coordinate of the right bottom point of the box,
|
||||
o y2: (number) y coordinate of the right bottom point of the box,
|
||||
o width: (number) width of the box,
|
||||
o height: (number) height of the box
|
||||
o }
|
||||
*/
|
||||
Snap.path.bezierBBox = bezierBBox
|
||||
/*\
|
||||
* Snap.path.isPointInsideBBox
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Returns `true` if given point is inside bounding box
|
||||
- bbox (string) bounding box
|
||||
- x (string) x coordinate of the point
|
||||
- y (string) y coordinate of the point
|
||||
= (boolean) `true` if point is inside
|
||||
\*/
|
||||
/**
|
||||
**
|
||||
* Returns `true` if given point is inside bounding box
|
||||
- bbox (string) bounding box
|
||||
- x (string) x coordinate of the point
|
||||
- y (string) y coordinate of the point
|
||||
= (boolean) `true` if point is inside
|
||||
*/
|
||||
Snap.path.isPointInsideBBox = isPointInsideBBox
|
||||
Snap.closest = function (x, y, X, Y) {
|
||||
let r = 100,
|
||||
|
@ -1506,108 +1469,75 @@ Snap.closest = function (x, y, X, Y) {
|
|||
= (boolean) `true` if bounding boxes intersect
|
||||
\*/
|
||||
Snap.path.isBBoxIntersect = isBBoxIntersect
|
||||
/*\
|
||||
* Snap.path.intersection
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Finds intersections of two paths
|
||||
- path1 (string) path string
|
||||
- path2 (string) path string
|
||||
= (array) dots of intersection
|
||||
o [
|
||||
o {
|
||||
o x: (number) x coordinate of the point,
|
||||
o y: (number) y coordinate of the point,
|
||||
o t1: (number) t value for segment of path1,
|
||||
o t2: (number) t value for segment of path2,
|
||||
o segment1: (number) order number for segment of path1,
|
||||
o segment2: (number) order number for segment of path2,
|
||||
o bez1: (array) eight coordinates representing beziér curve for the segment of path1,
|
||||
o bez2: (array) eight coordinates representing beziér curve for the segment of path2
|
||||
o }
|
||||
o ]
|
||||
\*/
|
||||
/**
|
||||
* Finds intersections of two paths
|
||||
- path1 (string) path string
|
||||
- path2 (string) path string
|
||||
= (array) dots of intersection
|
||||
o [
|
||||
o {
|
||||
o x: (number) x coordinate of the point,
|
||||
o y: (number) y coordinate of the point,
|
||||
o t1: (number) t value for segment of path1,
|
||||
o t2: (number) t value for segment of path2,
|
||||
o segment1: (number) order number for segment of path1,
|
||||
o segment2: (number) order number for segment of path2,
|
||||
o bez1: (array) eight coordinates representing beziér curve for the segment of path1,
|
||||
o bez2: (array) eight coordinates representing beziér curve for the segment of path2
|
||||
o }
|
||||
o ]
|
||||
*/
|
||||
Snap.path.intersection = pathIntersection
|
||||
Snap.path.intersectionNumber = pathIntersectionNumber
|
||||
/*\
|
||||
* Snap.path.isPointInside
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Returns `true` if given point is inside a given closed path.
|
||||
*
|
||||
* Note: fill mode doesn’t affect the result of this method.
|
||||
- path (string) path string
|
||||
- x (number) x of the point
|
||||
- y (number) y of the point
|
||||
= (boolean) `true` if point is inside the path
|
||||
\*/
|
||||
/**
|
||||
* Returns `true` if given point is inside a given closed path.
|
||||
*
|
||||
* Note: fill mode doesn’t affect the result of this method.
|
||||
- path (string) path string
|
||||
- x (number) x of the point
|
||||
- y (number) y of the point
|
||||
= (boolean) `true` if point is inside the path
|
||||
*/
|
||||
Snap.path.isPointInside = isPointInsidePath
|
||||
/*\
|
||||
* Snap.path.getBBox
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Returns the bounding box of a given path
|
||||
- path (string) path string
|
||||
= (object) bounding box
|
||||
o {
|
||||
o x: (number) x coordinate of the left top point of the box,
|
||||
o y: (number) y coordinate of the left top point of the box,
|
||||
o x2: (number) x coordinate of the right bottom point of the box,
|
||||
o y2: (number) y coordinate of the right bottom point of the box,
|
||||
o width: (number) width of the box,
|
||||
o height: (number) height of the box
|
||||
o }
|
||||
\*/
|
||||
/**
|
||||
* Returns the bounding box of a given path
|
||||
- path (string) path string
|
||||
= (object) bounding box
|
||||
o {
|
||||
o x: (number) x coordinate of the left top point of the box,
|
||||
o y: (number) y coordinate of the left top point of the box,
|
||||
o x2: (number) x coordinate of the right bottom point of the box,
|
||||
o y2: (number) y coordinate of the right bottom point of the box,
|
||||
o width: (number) width of the box,
|
||||
o height: (number) height of the box
|
||||
o }
|
||||
*/
|
||||
Snap.path.getBBox = pathBBox
|
||||
Snap.path.get = getPath
|
||||
/*\
|
||||
* Snap.path.toRelative
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Converts path coordinates into relative values
|
||||
- path (string) path string
|
||||
= (array) path string
|
||||
\*/
|
||||
/**
|
||||
* Converts path coordinates into relative values
|
||||
- path (string) path string
|
||||
= (array) path string
|
||||
*/
|
||||
Snap.path.toRelative = pathToRelative
|
||||
/*\
|
||||
* Snap.path.toAbsolute
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Converts path coordinates into absolute values
|
||||
- path (string) path string
|
||||
= (array) path string
|
||||
\*/
|
||||
/**
|
||||
* Converts path coordinates into absolute values
|
||||
- path (string) path string
|
||||
= (array) path string
|
||||
*/
|
||||
Snap.path.toAbsolute = pathToAbsolute
|
||||
/*\
|
||||
* Snap.path.toCubic
|
||||
[ method ]
|
||||
**
|
||||
* Utility method
|
||||
**
|
||||
* Converts path to a new path where all segments are cubic beziér curves
|
||||
- pathString (string|array) path string or array of segments
|
||||
= (array) array of segments
|
||||
\*/
|
||||
/**
|
||||
* Converts path to a new path where all segments are cubic beziér curves
|
||||
- pathString (string|array) path string or array of segments
|
||||
= (array) array of segments
|
||||
*/
|
||||
Snap.path.toCubic = path2curve
|
||||
/*\
|
||||
* Snap.path.map
|
||||
[ method ]
|
||||
**
|
||||
* Transform the path string with the given matrix
|
||||
- path (string) path string
|
||||
- matrix (object) see @Matrix
|
||||
= (string) transformed path string
|
||||
\*/
|
||||
/**
|
||||
* Transform the path string with the given matrix
|
||||
- path (string) path string
|
||||
- matrix (object) see @Matrix
|
||||
= (string) transformed path string
|
||||
*/
|
||||
Snap.path.map = mapPath
|
||||
Snap.path.toString = toString
|
||||
Snap.path.clone = pathClone
|
||||
|
|
Loading…
Reference in New Issue