256 lines
5.6 KiB
Plaintext
256 lines
5.6 KiB
Plaintext
<template>
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<div class="container"><slot></slot></div>
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<div class="is-horizontal"><span class="thumb"></span></div>
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<div class="is-vertical"><span class="thumb"></span></div>
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</template>
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<style lang="scss">
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:host {
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overflow: hidden;
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position: relative;
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display: flex;
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width: 100%;
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.container {
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overflow: hidden;
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position: relative;
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width: 100%;
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height: 100%;
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}
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}
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/* 横向 */
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.is-horizontal,
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.is-vertical {
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visibility: hidden;
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position: absolute;
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z-index: 10240;
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opacity: 0;
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transition: opacity 0.3s linear, visibility 0.3s linear;
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.thumb {
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display: block;
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border-radius: 3px;
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background: rgba(44, 47, 53, 0.25);
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cursor: default;
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&:hover {
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background: rgba(44, 47, 53, 0.5);
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}
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}
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}
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.is-horizontal {
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left: 0;
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bottom: 1px;
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width: 100%;
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height: 6px;
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.thumb {
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width: 0;
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height: 6px;
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}
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}
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/* 纵向 */
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.is-vertical {
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top: 0;
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right: 1px;
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width: 6px;
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height: 100%;
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.thumb {
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width: 6px;
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height: 0;
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}
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}
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:host(:hover) {
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.is-horizontal,
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.is-vertical {
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visibility: visible;
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opacity: 1;
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}
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}
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</style>
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<script>
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// 是否火狐浏览器
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const IS_FF = !!window.sidebar
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/* */
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export default class Scroll {
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props = {
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v: ''
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}
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constructor() {
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/* render */
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this.__BOX__ = this.root.children[1]
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this.__X__ = this.root.children[2].children[0]
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this.__Y__ = this.root.children[3].children[0]
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}
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mounted() {
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// 初始化滚动条的位置和长度
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this._initFn = ev => {
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var ow = this.__BOX__.offsetWidth
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var sw = this.__BOX__.scrollWidth
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var oh = this.__BOX__.offsetHeight
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var sh = this.__BOX__.scrollHeight
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var yh = ((oh * oh) / sh) >> 0
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var xw = ((ow * ow) / sw) >> 0
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if (yh < 50) {
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yh = 50
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}
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if (xw < 50) {
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xw = 50
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}
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// 100%时不显示
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if (xw === ow) {
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xw = 0
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}
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if (yh === oh) {
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yh = 0
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}
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this.props.oh = oh
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this.props.sh = sh
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this.props.ow = ow
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this.props.sw = sw
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this.props.yh = yh
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this.props.xw = xw
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this.__X__.style.width = xw + 'px'
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this.__Y__.style.height = yh + 'px'
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}
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// 鼠标滚动事件
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this._wheelFn = ev => {
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ev.preventDefault()
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var { sh, oh, yh, sw, ow, xw } = this.props
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// x轴 y轴 都为0时, 不作任何处理
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if (!xw && !yh) {
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return
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}
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//校正兼容苹果鼠标在 chrome和FF下滚动的精度
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var deltaX
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var deltaY
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if (IS_FF) {
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// 区分是触摸板还是普通鼠标
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deltaX = ev.deltaMode ? 10 * ev.deltaX : ev.deltaX
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deltaY = ev.deltaMode ? 10 * ev.deltaY : ev.deltaY
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} else {
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var delta = Math.abs(ev.wheelDelta)
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// 精度高的(小于120), 一般是触摸板或苹果的鼠标
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if (delta < 120) {
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deltaX = ev.deltaX
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deltaY = ev.deltaY
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} else {
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deltaX = ev.deltaX / (delta / 120)
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deltaY = ev.deltaY / (delta / 120)
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}
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}
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this.__BOX__.scrollTop += deltaY
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this.__BOX__.scrollLeft += deltaX
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if (xw) {
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// 修正滚动条的位置
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// 滚动比例 x 滚动条的可移动距离
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var fixedX = (this.__BOX__.scrollLeft / (sw - ow)) * (ow - xw)
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this.props.thumbX = fixedX
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this.__X__.style.transform = `translateX(${fixedX}px)`
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}
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if (yh) {
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var fixedY = (this.__BOX__.scrollTop / (sh - oh)) * (oh - yh)
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this.props.thumbY = fixedY
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this.__Y__.style.transform = `translateY(${fixedY}px)`
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}
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}
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this.__BOX__.addEventListener('mouseenter', this._initFn, false)
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this.__BOX__.addEventListener('wheel', this._wheelFn, false)
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var startX,
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startY,
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moveX,
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moveY,
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mousemoveFn = ev => {
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var { sw, ow, xw, sh, oh, yh, thumbY, thumbX } = this.props
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if (startX !== null) {
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moveX = thumbX + ev.pageX - startX
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if (moveX < 0) {
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moveX = 0
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} else if (moveX > ow - xw) {
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moveX = ow - xw
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}
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this.__BOX__.scrollLeft = (sw - ow) * (moveX / (ow - xw))
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this.__X__.style.transform = `translateX(${moveX}px)`
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}
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if (startY !== null) {
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moveY = thumbY + ev.pageY - startY
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if (moveY < 0) {
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moveY = 0
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} else if (moveY > oh - yh) {
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moveY = oh - yh
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}
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this.__BOX__.scrollTop = (sh - oh) * (moveY / (oh - yh))
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this.__Y__.style.transform = `translateY(${moveY}px)`
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}
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},
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mouseupFn = ev => {
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startX = null
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startY = null
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this.props.thumbX = moveX
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this.props.thumbY = moveY
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document.removeEventListener('mousemove', mousemoveFn)
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document.removeEventListener('mouseup', mouseupFn)
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}
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this.__Y__.addEventListener(
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'mousedown',
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ev => {
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startY = ev.pageY
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if (!this.props.thumbY) {
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this.props.thumbY = 0
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}
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document.addEventListener('mousemove', mousemoveFn, false)
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document.addEventListener('mouseup', mouseupFn, false)
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},
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false
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)
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this.__X__.addEventListener(
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'mousedown',
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ev => {
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startX = ev.pageX
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if (!this.props.thumbX) {
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this.props.thumbX = 0
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}
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document.addEventListener('mousemove', mousemoveFn, false)
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document.addEventListener('mouseup', mouseupFn, false)
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},
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false
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)
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}
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unmount() {
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this.__BOX__.removeEventListener('mouseenter', this._initFn)
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this.__BOX__.removeEventListener('wheel', this._wheelFn)
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}
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}
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</script>
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JavaScript
95.2%
CSS
4.8%